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1440p microsoft flight simulator wallpaper
1440p microsoft flight simulator wallpaper













1440p microsoft flight simulator wallpaper 1440p microsoft flight simulator wallpaper
  1. 1440P MICROSOFT FLIGHT SIMULATOR WALLPAPER PC
  2. 1440P MICROSOFT FLIGHT SIMULATOR WALLPAPER SERIES
1440p microsoft flight simulator wallpaper

It doesn’t show in memory usage, but the memory allocator in all these systems keeps a hidden cache of recently-used-and-freed memory. So even the N4090 with a 320 bit data bus and 24 gb of ram is seriously behind 2 arcs with a combined data bus of 512 bits and 32 gb of ram.Ĭontrary to uninformed opinion, Windows (and FreeBSD and Linux) use all the memory you can throw at them. And to show that you need twice the in-card vram, twice the in-card bandwidth. It takes overhead to do between-frame interpolation - serious in-card computing. This happens with every tech at some point, now it’s NVidia’s turn. It’s why, unlike AMD and Intel, which have both released roadmaps for their next two generations, NVidia has got nothing. the last die shrink yielded almost zero performance increase - they had to go to serious power draws to get any real benefits.

1440P MICROSOFT FLIGHT SIMULATOR WALLPAPER SERIES

The nividia 4xxxx series is seriously at the end of the line. I’ve already given some of the reasons, but here goes: Then I’ll post screenshots comparing the two - if the sim is capable of 16k output. Can’t wait to try 16k x 2k when my two 65" side screens are shipped to my supplier, hopefully next week. In the meantime, 8k x 2k is still gorgeous - it’s a wide-screen view that covers twice the normal viewing angle horizontally. I doubt many other people have hit this particular bug, since they seem to run at less than 8k x anything.

1440P MICROSOFT FLIGHT SIMULATOR WALLPAPER PC

Until they fix it to allow the PC version to run 8k AT 8k, the only way to run at 8k will be to lower your video resolution, which kind of defeats the purpose of having 8k in the first place.īug report filed earlier today. And CPU-only rendering is useless at that resolution. I figure it’s there to prevent Xbox users from having problems if they ever plug their xbox into an 8k display, since they will NEVER be able to do 8k on an Xbox X. Went for 8192 x 4320 - ran into a “sanity check” that is in place to force the sim to run at 4k and CPU - only rendering. Stretched the window to cover half the upper row of screens, giving 8192 x 3290, still no problem. Started out with my standard 8192 x 2160 window, everything ok. The video cards have no problem whatsoever with doing it. Tried it this weekend on my video wall setup (4 x 4096 x 2160 50" displays in a 2 x 2 grid, giving a 100" TV, dual Arc 770LEs).















1440p microsoft flight simulator wallpaper